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Fallout New Vegas - Information Revealed

Written by Paul Barbara Sunday, 07 February 2010 01:39

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Thanks to the latest edition of PC Gamer, there are some new details courtesy of the 6 page spread, as well as information from Bethesda Softwork's forums. 

Here is a list of things that were learned from the magazine and are now present on Fallout.wiki:

 

There is an optional hardcore mode, the character needs to drink water, ammo has weight, healing isn't instant etc. Normal mode is more similar to Fallout 3 gameplay.

Vegas didn't get many nukes. More intact buildings, as well as desert vegetation. Vegas itself is mostly intact.

The storyline is focused on the New California Republic vs. Caesar's Legion vs. New Vegas residents.

You are not a vault dweller but are given a Pip-Boy by someone who is one. You are a courier, left for dead and saved by a friendly robot.

There is a screenshot of a vault suit as well.

There is an assault rifle looking like the M4, as well as a new machine gun that shoots grenades.

There are special moves for melee weapons in VATS - specifically a move for a golf club called "Fore!" which seems to be a groin shot.

The Hoover Dam is in the game and is supplying electricity to the city.

There is a quest to rescue a ghoul from some super mutants. The ghoul can then become your companion

The Geckos are back.

There are both dumb and intelligent super mutants, including the elite Nightkin.

Some super mutants look similar to the ones in Fallout 3, while others are new. There is e.g. a female super mutant with a blonde 1950s style wig and heart-shaped glasses who apparently is one of their leaders.

Screenshots include a guy with a beard and straw hat, a ghoul an NCR Ranger

The only picture of New Vegas itself is concept art and not a screenshot

Some location screenshots include a huge model dinosaur advertising a hotel, some satellite dishes, an array of solar panels

A character generation shot showing a "vigour machine" instead of the skill book

NCR base is the McCarran Airport, Caesar's Legion is based in the Vegas Strip, while super mutants are based in a place called Black Mountain. There is also a town called Fremont and another called Primm. A topless reuve is mentioned as being in the latter. Area 51 also appears.

NCR Ranger armor is similar to a brown combat armor with sleeves, there are concept arts of a Ranger

Skills have a bigger effect on conversation choices. E.g. someone with a high Explosives skill may be able to have a coversation about explosives where appropriate.

Bartering is not just lower prices but negotiating for better rewards.

All dialogue options are shown to all players, regardless of whether you have the stats to succeed or not, though there's no punishment for failure.

There is a Reputation system for each settlement like in Fallout 2 in adition to Karma.

Followers can be managed through a context-sensitive menu, with orders like "follow", "stay" or "attack". 

 

That's all for now, rest assured as we uncover more, you'll know about it. 

Boosty

 

Comments (2)
OOOOHHHHHH YYYYEEEEEAAAAAAHHHHH!!!!
1 Sunday, 07 February 2010 21:15
I CAN'T WAIT! OH YEAH!!!
Right On!
2 Monday, 08 February 2010 03:10
I am super excited with ya mate. Its going to be a great game, and I am booking out November - January now in my schedule for this game and this game only. :)

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